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🥳
by Manpigoo
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Preface


- This guide does not include detailed mechanics, only explanations of the assault process.
- The reason is that there are already many mature guides explaining mechanics, but after several days of experience, I feel that people are relatively unfamiliar with the process.
- Specifically: How to lead a team and coordinate between squads often causes confusion; furthermore, knowing which boss to engage at what time is overwhelming.
Core Objectives

- To clear the RAID, killing Nabel is a fundamental necessity.
- However, Nabel cannot be killed directly due to four locks on its HP bar. Without unlocking them, even the highest DPS can't secure a kill.

Lock1: Shield of Nable

Lock2: Nable phase1 50%HP Lock3: Nable phase2 50%HP

Lock4: Nable phase2 20%HP
- Therefore, even in future versions with ultra-high DPS, Nabel and the three monsters responsible for unlocking its HP locks must be killed.
- Therefore, if only these monsters are involved, in theory, a RAID can be completed with just two teams. We'll refer to the team as the RED Team and the the YELLOW Team.
- This leads to the most fundamental approach:
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RED >> Nable
YELLOW >> Lock
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- However, raids on Nabel and the Lock monsters can be interrupted due to time constraints or accidents. After an interruption, players can't re-enter the same boss fight for a period, so duties must be swapped.
- This leads to an improved strategy:
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RED >> Nable >> Lock
YELLOW >> Lock >> Nable
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- With proper coordination, this model can sustain until the raid is successfully cleared: